Initial skills documentation — 25 categories, all SKILL.md + references + scripts
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# Shark Attack Fantasy Game — Technical Reference
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## Game Overview
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Fantasy league where players draft coastal regions and score points from real shark activity (sightings, bites, fatalities) reported globally. AI scraper searches for incidents daily.
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## Architecture
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- **Frontend:** Mobile-first PWA at `/var/www/shark-game/` (index.html, draft-room.html, league.html, how-to-play.html)
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- **Backend:** FastAPI at `/root/shark-game/backend/server.py` on port 8083
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- **Database:** SQLite at `/root/shark-game/backend/game.db`
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- **AI Scraper:** Firecrawl + admin-ai classification pipeline at `/root/shark-game/scraper/scrape.py`
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- **Domain:** `shark.iamgmb.com` (Cloudflare A record → 152.53.192.33)
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- **Proxy:** Caddy reverse_proxy `/api/*` → 127.0.0.1:8083, static files from /var/www/shark-game/
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## Scoring
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| Event | Points |
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|-------|--------|
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| Sighting | 2 |
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| Bite | 5 |
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| Fatality | 10 |
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## Regions
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32 coastal regions with real 10-year ISAF (International Shark Attack File) data. Data source: `/root/shark-game/references/shark-incident-data-10yr.md`. Database pre-populates on startup.
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## Draft Balancing
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When draft starts with N players, the lowest-performing regions are removed so 32 % N = 0. Removed regions show as "🚫 Removed" on map and card grid.
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## Map View
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Uses Leaflet.js (CDN) with OpenStreetMap tiles. Dark-themed controls. Region markers are color-coded: teal=available, amber=your pick, red=taken, gray=excluded.
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## API Endpoints
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All under `/api/`:
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- Auth: register, login, me
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- Leagues: create, join, list, detail, settings
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- Draft: board, pick, start
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- Scores: leaderboard, daily, events
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- Regions: list, events
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